Sam Lantinga has announced the release of Simple DirectMedia Layer 2.0. SDL 2.0 is a new major version after being in development for more than 7 years. Originally, this cross-platform development library was created by Sam Lantinga while working for Loki Software, a company, which were porting Games to Linux.
SDL provides low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D on Linux, Windows, Mac OSX, Android and many more. The most AAA-games for Linux, including all Valve's titles, are built upon SDL.
The most important features of SDL 2.0 include:
- Full 3D hardware acceleration
- Support for OpenGL ES
- Support for multiple windows and multiple displays
- Force Feedback and Touch support
- Better fullscreen support
The full list of the new features can be found here.